Overview
A goal creates a loop:
- Interpret the desired outcome.
- Decompose it into required tasks.
- Use the available skills and connectors.
- Create intermediate assets.
- Inspect the result.
- Identify missing or weak elements.
- Revise the work.
- Continue until the success conditions are met.
The website build shows why this matters. Hermes must define the offer, write copy, create a visual direction, generate images or video, assemble animated sections, test the page, correct problems, deploy the site, and return a link. A one-shot prompt can stop after an incomplete draft. A goal loop is intended to keep building, reviewing, fixing, and repeating.
The execution can also operate with a turn budget. In the website example, Hermes reported a 20-turn budget. This gives the goal room to continue while still creating an upper boundary.